Use the bucket while standing next to the water jet to fill it up. Then return to the Armory and use the arrows to scale the wall one more time. Use the filled bucket on the plant and sit back and watch.
That plant grew pretty big. Go outside the window to see where it went. Jump up the steps on the castle walls to the right and then jump onto the leaves of the beanstalk to get to the tower window. Once there, go inside to reach the Laboratory.
Once inside, walk to the right and click the lever to the dumbwaiter. It will rise and the hot cannonball will roll out and come to a stop underneath the wolfsbane in the beaker. This will cause it to wilt and when it does, you can click on it and put it in your backpack. They are garlic extract and mandrake root.
Jump up on the desk and again up to the shelves to get the Garlic. For fun, click on the faucet of the jar on the desk to briefly turn into a tomato-head vampire bat! Once inside the chamber, jump up on top of the empty coffin and then to the left. Run and jump to the right to land on the golden cage hanging above the room.
Leave the chamber and jump down to the right all the way to the ground. Go back through the doorway or window into the Great Hall. Gathering the Mandrake Root for the Serum. Once inside the Great Hall again, push the ladder to the book shelf on the right side. Jump up until you are able to grab the book, Root Causes. If you examine the book, it will show you a picture of where to find the Mandrake Root, which is outside on a ledge in the Castle Grounds area.
Leave the Great Hall and then go through the stone archway to return to the Castle Grounds. Go to the left up, and onto a bridge just pull the left knot on the bridge and the wolf will fall over. Climb the bridge like a ladder and see what the courtyard of the castle looks like. When you enter this next area go into a small white building.
For centuries, a truce has existed between the people of a remote mountain village, and the vampire who lives in the castle high above. Now, that truce is shattered, and Count Bram has captured a young villager. Take out your crossbow and shoot it at the wall to the right. Use the arrows as steps to jump up the wall. Jump down and head back to the armory. Jump up where the cannon shot and use your crossbow to make some more arrow steps on the wall.
Jump up the arrow steps to the top of the room. Take out your crowbar to pry open the blocked window. Give the plant some water and then exit through the window. Climb up the vine then enter the window of the tower. Walk to the right side of the room and click on the red lever to bring the hot bowling ball up. Pick up his notebook on the desk and the Wilted Wolfsbane to the right of the desk.
Exit through the door in the middle of the room. Go to the right then jump up to the girl in the cage. After you talk to her, drop down and exit the door to the left. Jump off the balcony outside to the left and enter the black doorway.
Make your way back down into the armory and exit through the door. Click on the microscope on his desk then use the dropper to take some from each of the three ingredients. Exit the lab through the door and go to the right.
Keep going past where the girl was hanging and click on the door on the right. Carefully pick up the cage key from between the bars. Jump back up to her cage and use the key to set her free. You jump up and out the window.
Follow her to the left and take out the garlic when she says so. Follow her up to the top of the tower and over to the next roof to the right. Keep following her as she jumps up to the top of the roof.
The vampire turns into a bat and flies at you.
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